ARRIBA A MUTLI-MODE SERVER -9 MODES IN ONE SERVER

ARRIBA A MUTLI-MODE SERVER -9 MODES IN ONE SERVER

Postby Dr.Einstein » 23/10/2013, 1:41

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ARRIBA is an one in a million server. The reason is because it contains nine game-modes, which act as different servers, inserted into one server! Below will be a description for all of the modes and their features.

First, a picture of the lobby!
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As you can see, in the lobby you can select the preferred mode, read a short tutorial,
change your language, or look up your stats!






>World War Two, 1940 Total War(TDM)<
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World War Two Total War involves a vast majority of the world's nations—including Germany, Italy, USA, Japan, Soviet Union, Balkan Nations, and Britain—forming two opposing military alliances: the Allies and the Axis.

Some Features
Leaders in each country can hire their own staff: security and spies team!

Pilots can drop bombs from their bomber planes to take down enemy ships and submarines.

Engineers can plant mines and bombs anywhere they want: on any vehicle, in any vehicle interior such as the tank and the Nevada plane, on war ships and submarines.

Players can capture and conquer any piece of land they see.

AA(Anti Aircraft) Towers are found everywhere. Players receive a Mini-gun to defend their own lands and ships from bomber planes.

Two team mates in a two-seat plane receive mini-gun to take down any enemy flying aircraft.

Medics can press N to heal any team mates or poison any enemies.

Any player can create a squad, where he or she can invite their friends and attack in groups!

Objectives & Classes


In each country, there is a leader, a vice leader, bodyguards, spies, soldiers, pilots, medics, and engineers.
Leader elections occur only once per map. Whenever a map starts players must elect their leader. Leaders must always stay alive until the war is won. In order to achieve that, they must hire a vice leader to replace him when he dies, bodyguards to protect him, and spies to assassinate enemy leaders. The reason a leader must choose a vice leader is because if there is no leader for a country, there will not be one unless the next map. A leader in each country can hire at least eight bodyguards, and at least two spies. If a leader survives, he gets rewarded along with his spies and bodyguards. Also, if the survives reach at least 200(I think, I may be mistaken), the player unlocks everything they fight for. On the other hand, if a non-leader player kills at least 1000(I think) leaders, he unlocks everything. Here is hint: a leader must always travel with an engineer, a medic, and with his bodyguards. Leaders and Vice leaders are not allowed in the same vehicle because they may die at the same time leading to not having a leader at all. Leaders can enter safe houses, but they can’t enter vehicle interiors. Leaders always flash on the radar. Their color turns into black then to their country’s color every second. Also, leaders cannot capture any land or drive any planes.

The vice leader’s duty is to always stay away from his leader. Once their leader dies, they vice takes over the position as leader. If a vice leader doesn’t follow orders of a leader, they may get fired. Also, vices are always invisible on radar so there is no one after them. Vice leaders cannot capture any land, fly any planes, or drive tanks.

The bodyguard’s duty is only to protect their leader. If they don’t do a great job, the leader can fire them. Bodyguards have special weapons which allow them to protect better. Bodyguards earn money whenever a leader survives the war. Bodyguards cannot capture any land, fly any planes, or drive tanks.

The spy’s duty is always to find and kill enemy leaders. Spies are always invisible on the radar. Spies can also camouflage themselves to become less visible. Spies have great weapons for distance kill or stealth kill. Also, spies can drive all the vehicles they see on the map, from tanks, to planes. Just like the bodyguards, if a spy doesn’t follow his or her duty, they may get fired.

The soldier’s duty is to capture all the enemy lands and protect their lands. Players must get used to the colors of their friends and foes in order to not team shoot or kill. Soldiers can drive tanks without having to rank up. The soldier’s rank gets higher as his or her land captures increase to a certain number. By doing this, a soldier gets better weapons. In order to capture a land, a player must stay on the capture point for 25 seconds. A player receives money from capturing a new land.

The pilot’s duty is to always take down the enemy ships or submarines and protect his or hers power ships or submarines. If you mistakenly or purposely bomb your own ship, you will lose 2,000 dollars and will be exited from your plane. Both power’s ships and subs have different colors. Ally ships are white on radar, while Axis ships are black. A ship isn’t hard to take down, but it takes many bombs to do it. Pilots can buy more bombs, or refill them on refill points, “?” sign on radar. A pilot’s rank increases as his or her taken-down ships or subs reach a certain number. Pilots become less visible on radar as their rank increases. If the highest rank is reached, the pilot is fully invisible, but this only works if he is a pilot.

The medic’s duty is to heal his friends. If a medic cures his leader, he gets rewarded. A medic’s rank increases as the cured people number increases. Players get more health on spawn as their medic rank increases. The highest health a player can get is 300. This works for all classes. This is the same as the Army ranks which give you more armor on spawn and also works for all classes. The Army ranks get increased by killing more enemies.

The Engineer’s duty is to always help his friends in need. An engineer can fix a friend’s vehicle or plant a bomb on an enemy’s vehicle. Planting bombs on leader vehicles is prohibited. Doing so can get you banned. There are currently no ranks for this class.



>Free For All, Adventure, and Gang wars<
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Some Features
Any player can create their own gang(well... active players).

Players can look for treasures(101 in total) all over the SA map!

Players can spawn any vehicle they want and have any kind of weapon they want!
(vehicle menu for new players, also they can use /car <model name>)
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Gang leaders can have their head quarters mapped out!(example map)
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Gang zones(300 in total) of FFA -All of them are captured by the same gang
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FFA is a pretty good game mode for people who don’t want to follow duties. First time players spawn in Los Santos. In FFA a player can either join a gang or fight alone. Joining a gang has advantages because you have people on your side that will fight for you. Any player can create their own gang, but there is a limited amount of gangs that can be created. To create a gang a player must apply on the forums, at Gangs/Clans request. Each gang has a different color. Gangs will fight against each other for total control of San Andreas. There are at least 300 lands in SA that need to be captured. All the zones can be captured by any gang. Even civilians (players with no gangs) can free the lands, which makes it harder for gangs to keep their zones. This also increases the death match level in the game. Any player can spawn every vehicle. The most used in FFA are hydras and hunters. Also, players can use any weapon they want, except miniguns, heat seekers and satchels and of course the VIP weapons. A great thing about having your own gang is that you can map the gang spawn. You can build a big castle if you want, but not too big or too far from the spawn place. The max amount of objects a gang can have is about 500. This is a pretty good deal. Gangs can also have their own interiors where they can do their “businesses.” The interior doors can also be locked so enemies cannot enter. On the other hand, enemies can break into the gang interiors, but this takes time which may lead to them getting killed. Gang members can use “@text” for secret radio chat. They can also radio chat with another gang, let’s say an ally gang to make plans for an invasion etc... Moreover, players in FFA will be constantly going around the map to look for treasures. There are at least 100 treasures hidden in the most secret places of San Andreas. This is a great and very powerful feature in FFA because it is really hard to find treasures when you are alone, now imagine if there were ten enemies on your ass.


>Stunt, Fun, and Mini-games!<
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Some Features
Any player can create a mini-game and it can be installed for players to play!

A bunch of mini-game types & possibilities for players to have fun with: duels, races, vehicle duels, any type of weapon is allowed(depending on the mini-game), and more!

A hole bunch of stunt possibilities! There are countless of maps out there for players to enjoy!
(some of the maps were not mapped by us, they were taken from the maps section in here.)

Players can hold down N to enjoy the finest speed boost, almost as similar to the single player one!
(videos of this will be posted at the end of the post)

An image of the mini-games and teleport list.
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Just from the title you would guess what this game mode is about. Yes you guessed right; it is about stunting and having fun! In this mode you will find crazy stunt maps which will never bore you. In this mode you can use speed boost to get up to 5000 km/h. You can spawn any vehicle you want, except for killing machines. There are no weapons in this mode, so spawning a weapon will get your ass banned, no questions asked. Any player can add their own maps in this mode. You can even create a teleport command so players can teleport there. Well, not “you” actually, but we must approve the maps first. Moreover, players can start mini-games/events in this mode too. There can be at least five events started at the same time. A player can join any of them five. Players can also bet on their favorite player. If that player wins, they will win Monkeys. Yes, you saw it right; it is Monkeys in this mode. What is cool about events is that you can create your own event. If approved, it will be added to the event list. Each event has a popularity number that increases the more the event is played. This way, players can compete with each other and give us the best events there are. At this point there are only two types of events, race or duel. I might create more types as time passes by, we will see. The races are with only one checkpoint. There are different types of races, such as vehicle races such as bus, sanchez, or dumper, and on foot races, such as swimming, or running. The types of duel are the following, vehicle duels, such as derby/sumo (not like the DD/DM mode), hydra dogfights, or rustler dogfights, and on foot duels, such as cowboy duels, boxing, or karate.



>Capture the Flag<
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Some Features
Players can have any vehicle and weapon in their disposal.

Each spawn has an abundance of different vehicle types(from bikes to hydras hunters and tanks)!

Players can drop their flag and give it to a team mate if they are in trouble(button N).
(videos of this and the gameplay will be posted at the end of the post)

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The idea was taken from Halo 1 CTF servers. There are two teams, Red and Blue. There are 5 different maps: LS, LV, SF, Northern Part of SA, Country side. Each map has its advantages and disadvantages for each team. Players must protect their flag, and try to capture the enemies flag! Each round ends after 15 minutes. The first team to score 5 points, wins!


>The Coppers & The Criminals<
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Some Features
The coppers must hold N to arrest a criminal. (Arrest can by made if they are near)

Players can make money by killing, arresting, and winning. They can spend money on different types of weapons.

Arresting can also be made from vehicle to vehicle!

Every player in this mode is depended on their team mates and in order to win, you must play as a team.

An image of the jail.
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This mode is only for crazy team work and crazy team chases. If there is no team work in this mode, your team will lose. The cops must arrest all criminals before the timer runs out. On the other hand, the criminals must keep running all the time. The criminals can also release their friends from prison, which will make the game harder for the coppers. There are 5 maps in this mode, SF, LV, LS, Dessert, and Country. In each map there are places where you can buy guns, heal yourself, refill .. etc. What makes this game extremely hard is that there aren't too many cars, as I said before, team work is the key element here. Criminals must be mindful who to leave in the prison and go and who to release.
This game mode is for people who love cop chases and for people who love to create new ways to escape from the blues!


>Zombie Survival<
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Some Features
As of this moment, there are at least 12 episodes created by our beta testers and helpers.

Any player can create their own episode so other players can enjoy playing!

Humans can use /shop to refill their health, and buy weapons!

An interior of a house!
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Encouraged from Halo 1 Zombie servers. In this mode all players spawn as humans at first. Then randomly, 20% of the current number of humans become zombies. Humans that die turn into zombies. Humans must survive for a limited amount of time(set by the episode creator). Moreover, episode creators can have fun creating their maps, as many as 2000 objects. They can build mazes and other amazing stuff that can make players go nuts!


>World War Two Battles!<
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Some Features
There are at least 10 different battles: infantry, tank, and plane battles!


D-Day, a view from the boats.
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Battle of Ramelle
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In this mode, you will play the most famous battles of the Second World War. A few battles that I can name are, Omaha beach D-day, Battle of Ramelle, Battle of Stalingrad, etc… There are only two teams here, Allies and Axis. They both have different duties. For example, on D-day mission Axis (Nazis in this map) must protect the beach from the Allies. In this battle, Nazis have been equipped with machineguns, grenades, and pistols. Allies approach the beach with their boats. They must always play as one because there can be up to 10 machineguns shooting at once. Allies must approach the beach and bomb the Nazi bunkers. All this must be done in less than 10 minutes (depending on the map).


>Parachute Jumping<
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Some Features
Players can purchase a lot of things in here, such as: hats, change skins, glasses and more!

Any player can create their own maps.


At this point, this mode is the latest one. It is still in testing, so we only have only one map. First, players spawn on a platform and they must go parachute down all the way to the end. They must also evade any obstacles there may be on the way.



>Death Match, Derby, and Race<
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Some Features
There are at least 300+ maps! DM and DD maps.

Those maps can contain teleports, velocity change, and more cool stuff!

How do we load the maps? Well, we load the maps just as they are! Just placing the MTA maps on the folder, no conversions, nothing!

Players can purchase a lot of things in here too, such as: hats, change skins, glasses, change car colors, nitro, change weather and more!!

Any player can create their own maps.



This mode is pretty fun mode! In here you can have the opportunity to show off your drift, race, and flying skills! There are at least 300 or more maps. Players can rate the maps, and select what map will be next. There are great features such as spectate camera and great text-draw usage!





A few videos


Lobby
http://www.youtube.com/watch?v=Wx8nYm3mjOg

A few things in a long video
http://www.youtube.com/watch?v=GPBDXzAr6Uc

http://www.youtube.com/watch?v=yPF9ObiNOv4

http://www.youtube.com/watch?v=BI3nQzAIQMA



World War Two and other stuff
http://www.youtube.com/watch?v=JPbtROh12IA

http://www.youtube.com/watch?v=Cxj0pOZyeuM

http://www.youtube.com/watch?v=97RzEXoNxYs


Some features: speedo, boost on Stunt and fun
http://www.youtube.com/watch?v=OMIfCdcR1Cc


Capture the flag game-play
http://www.youtube.com/watch?v=1O5XamuXQaI




Play Now
IP: samp.ambrosia-servers.com:7777
Forums: http://www.ambrosia-servers.com



Register on the forums to know more about this project!
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Dr.Einstein
 
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Joined: 23/10/2013, 0:52

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