|
Server Name: | -[HELLO]- Desert Combat | ||
Game: | Battlefield 1942 | ||
State: | Online | ||
Players: | 16/64 | ||
Address: | 108.61.119.37:14567 ![]() |
||
Location: |
|
||
Game Mode: | ctf | ||
Map Name: | dc bridge | ||
Last updated: |
active_mods: | dc_final, desertcombat |
allied_team_ratio: | 1 |
allow_nose_cam: | yes |
auto_balance_teams: | off |
averageFPS: | 0 |
axis_team_ratio: | 1 |
bandwidth_choke_limit: | 0 |
content_check: | 0 |
cpu: | 2593 |
dedicated: | 2 |
external_view: | on |
free_camera: | on |
gameId: | dc_final |
game_start_delay: | 17s |
gamemode: | openplaying |
gamename: | bfield1942 |
gametype: | ctf |
gamever: | v1.61 |
hit_indicator: | on |
hostname: | -[HELLO]- Desert Combat |
hostport: | 14567 |
kickback: | 0% |
kickback_on_splash: | 0% |
mapId: | DC_Final |
mapname: | dc bridge |
maxplayers: | 64 |
name_tag_distance: | 100 |
name_tag_distance_scope: | 300 |
number_of_rounds: | 1 |
numplayers: | 15 |
password: | 0 |
reservedslots: | 0 |
roundTime: | 1500 |
roundTimeRemain: | 260 |
soldier_friendly_fire: | 100% |
soldier_friendly_fire_on_splash: | 100% |
spawn_delay: | 4s |
spawn_wave_time: | 7s |
status: | 4 |
sv_punkbuster: | 0 |
ticket_ratio: | 164% |
tickets1: | 0 |
tickets2: | 1 |
time_limit: | 25 |
tk_mode: | forgive |
unpure_mods: | dcfinal, desertcombat |
vehicle_friendly_fire: | 100% |
vehicle_friendly_fire_on_splash: | 100% |
version: | v1.61 |
Players | Score |
42 | |
35 | |
34 | |
17 | |
16 | |
10 | |
9 | |
8 | |
8 | |
8 | |
5 | |
4 | |
3 | |
3 | |
0 | |
0 |